Step 3: Choosing a Class



Most gnomes in Mystara are engineers and therefore fall in the craftsman or expert class. Traditional gnome PCs of Mystara may be experts or choose to multi-class (beginning as a Level 1 Expert):

Expert - This is the most common class among gnomes

Expert/Fighter - This class is prevalent among gnomes who wish to use their engineering skills to aid in combat

Expert/Rogue - This class is the least common among gnomes, as they do not generally commit any forms of thievery. It is reserved for those gnomes who are independent and wish to work outside standard gnomish society.


Note: Gnomes in Mystara are not generally spellcasters. To play a gnome spellcaster in the Mystara setting, consult your DM.

Additionally, class names in this generator have been simplified to accommodate various versions of D&D rules. The general class name "fighter" refers to all related classes, sub-classes, kits and prestige classes of fighters (i.e. ranger, paladin, barbarian, etc.) "Magic-users" refers to all arcane spellcasters (wizards, sorcerors, etc.) "Cleric" refers to all classes that emphasize divine spellcasting (priests, druids, monks, etc.) "Rogue" refers to thieves/rogues and other related classes (assassin, bard, etc.)

When appropriate for a particular area of Mystara, more specific classes (i.e. paladin, merchant, druid, etc.) may be listed with further details available for classes in that nation of origin. For example, barbarians are a common class born to the Northern Reaches, and, therefore, details on barbarians in Northern Reaches are provided.

If a particular character class for the region is not listed, it is probable that the class is uncommon for that region, or that the background necessary for playing such a class is beyond the scope of this character generator. Consult you dungeon master for further information on playing the desired class.